| Package | alternativa.engine3d.materials |
| Class | public class TextureMaterialPrecision |
See also
| Constant | Defined by | ||
|---|---|---|---|
| BEST : Number = 1 [static] The best quality of adaptive triangulation.
| TextureMaterialPrecision | ||
| HIGH : Number = 6 [static] Hight quality of adaptive triangulation.
| TextureMaterialPrecision | ||
| LOW : Number = 25 [static] Low quality of adaptive triangulation.
| TextureMaterialPrecision | ||
| MEDIUM : Number = 10 [static] Medium quality of adaptive triangulation.
| TextureMaterialPrecision | ||
| NONE : Number = -1 [static] No adaptive triangulation.
| TextureMaterialPrecision | ||
| VERY_HIGH : Number = 3 [static] Very high quality of adaptive triangulation.
| TextureMaterialPrecision | ||
| VERY_LOW : Number = 50 [static] Very low quality of adaptive triangulation.
| TextureMaterialPrecision | ||
| BEST | constant |
public static const BEST:Number = 1The best quality of adaptive triangulation.
| HIGH | constant |
public static const HIGH:Number = 6Hight quality of adaptive triangulation.
| LOW | constant |
public static const LOW:Number = 25Low quality of adaptive triangulation.
| MEDIUM | constant |
public static const MEDIUM:Number = 10Medium quality of adaptive triangulation.
| NONE | constant |
public static const NONE:Number = -1No adaptive triangulation.
| VERY_HIGH | constant |
public static const VERY_HIGH:Number = 3Very high quality of adaptive triangulation.
| VERY_LOW | constant |
public static const VERY_LOW:Number = 50Very low quality of adaptive triangulation.